The Effectiveness of AR/VR-Based Learning Applications in Enhancing Language and Literature Literacy

Authors

  • Hanin Raihana Syifa Universitas STAI Dr. KH. EZ. Muttaqien, Purwakarta

Keywords:

Augmented Reality and Virtual Reality (AR/VR), Language and Literature Literacy, Immersive Learning, Technology-Enhanced Language Learning, Digital Literacy

Abstract

This study investigates the effectiveness of Augmented Reality (AR) and Virtual Reality (VR)-based learning applications in improving students’ language and literature literacy. Addressing persistent challenges such as low reading comprehension, limited vocabulary mastery, and superficial engagement with literary texts, the study explores the potential of immersive technologies to enhance literacy learning outcomes. A mixed-methods research design was employed, combining a quasi-experimental pre-test–post-test approach with qualitative classroom observations and student interviews. The participants consisted of secondary/university-level students who were divided into experimental and control groups. The experimental group received instruction using AR/VR-based learning applications, while the control group was taught using conventional methods. Data were collected through literacy tests assessing reading comprehension, vocabulary acquisition, and literary understanding, as well as questionnaires and observation protocols to capture learner engagement and perceptions. The results revealed that students exposed to AR/VR-based learning demonstrated significantly higher post-test scores in both language and literature literacy compared to those in the control group. Qualitative findings further indicated increased student engagement, motivation, and deeper interaction with texts in immersive learning environments. The study concludes that AR/VR-based learning applications are effective instructional tools for enhancing literacy outcomes and learner engagement. This research contributes to the field of technology-enhanced literacy education by providing empirical evidence on the pedagogical value of immersive technologies in language and literature instruction.

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Published

2025-12-30

How to Cite

Syifa, H. R. (2025). The Effectiveness of AR/VR-Based Learning Applications in Enhancing Language and Literature Literacy. L’Geneus : The Journal Language Generations of Intellectual Society, 14(3), 138-147. Retrieved from http://ejournal.iocscience.org/index.php/geneus/article/view/7049